|
My say
Dec 7, 2010 0:01:52 GMT -6
Post by sweeter9 on Dec 7, 2010 0:01:52 GMT -6
And they all thought we were gods. That was fun for a few hours.
|
|
|
My say
Dec 7, 2010 1:00:24 GMT -6
Post by KFitz on Dec 7, 2010 1:00:24 GMT -6
Raymer, CMU actually practices on a Wally Ball court. Depaul/Kent would LOVE playing there. We have players running up the walls on throws. The only problem is that when we have to go play somewhere else, we seem to struggle with the whole out of bounds thing. MSU came and played us there last year. Why have I never known about this? That room is perfect for our typical off the wall shenanigans.
|
|
|
My say
Dec 7, 2010 12:46:27 GMT -6
Post by fishercmu23 on Dec 7, 2010 12:46:27 GMT -6
It does sound like the perfect place for a DePaul/Kent game. We have trouble with it because it is a little larger then a normal court and there are no out-of-bounds but its what we are given to use. Plus, all the hot girls watch us play every practice so it has its perks hahaha
|
|
|
My say
Dec 7, 2010 17:48:05 GMT -6
Post by ryanmenn on Dec 7, 2010 17:48:05 GMT -6
Does CMU play off the wall still counts?
|
|
|
My say
Dec 7, 2010 19:05:54 GMT -6
Post by fishercmu23 on Dec 7, 2010 19:05:54 GMT -6
No lol we dont play like that, we play by the rules but just incorporate the wall into our game. Some guys jump off the wall and do tricks to avoid getting hit. Its kind of fun to watch haha.
|
|
|
My say
Dec 7, 2010 21:53:47 GMT -6
Post by stokesj on Dec 7, 2010 21:53:47 GMT -6
i would attempt some cool dodge or action throw but would most likely just run into the wall at full speed...
|
|
|
My say
Dec 7, 2010 23:29:07 GMT -6
Post by KFitz on Dec 7, 2010 23:29:07 GMT -6
I've seen it done (not quite full speed, but close enough) Wall jumps + wet shoes
|
|
|
My say
Dec 8, 2010 1:34:03 GMT -6
Post by Zigmister on Dec 8, 2010 1:34:03 GMT -6
During our trick shot competition at the Hat invite earlier this quarter, one of our players pulled a final headshot kill by doing a wall jump. I don't think I could ever do it justice in type
|
|
|
My say
Dec 8, 2010 2:31:38 GMT -6
Post by KFitz on Dec 8, 2010 2:31:38 GMT -6
I remember that, it was truely impressive
|
|
|
My say
Dec 8, 2010 11:28:52 GMT -6
Post by fishercmu23 on Dec 8, 2010 11:28:52 GMT -6
We have a kid that can do a backflip off it. He hasnt ever tried throwing while doing that though... haha probably for good reasons. But yea we have guys run into the wall all the time, its really funny to witness
|
|
|
My say
Dec 14, 2010 14:40:12 GMT -6
Post by joemarotta on Dec 14, 2010 14:40:12 GMT -6
I'd like to point out that since the beginning of this league (I joined in 2006), reffing has been an issue. I've played in games where we didn't have refs and we used the honor system, and I’ve seen reffed games that went worse than the unreffed ones.
Spencer hit the issue dead on: not everyone reads the rules. This issue is a problem to all Captains/Assistant Captains. If you are a Captain, it is your job to read the rules. It is then your job and responsibility to both your team and the league to either personally make sure your roster has read the rules or make sure they know the rules through how you lead practice. This issue must be solved on a team basis.
That being said (and issue solved), as a player, whether or not you personally think a call is a bad call is your OPINION and not a FACT. If a counter on your side does not find your throw legit and calls a shot clock violation while the opposing team throws the same throw and has their clock reset, that is not necessarily a bad call.
This issue is due to the way the rules are written. They allow ref's personal discretion to whether a throw is legit or not. This in itself is a problem: not all refs will agree with the legitimacy of an individual throw.
Just because your counter finds a throw not legit, doesn’t mean the ref on the other side sees the throw the same way. This leaves discrepancy between shot clock violations and many infuriated players. You all are saying this is a problem, however, I’d argue it’s written in the rules (specifically, 3c).
Another problem is each throw is so individual to each player, it is hard to define a legit throw. We have this step and a lunge rule, but this even allows for the discretion of the ref.
The rules obviously need to be rewritten (specifically, eliminate rule V. d. 3c). In my opinion, you should judge a throw only by where it lands in proximity to the player, and that spot has to be within a 5 foot radius of a player of the opposing team. This rule change would be a hard fact that any ref could make a call on, and would leave a smaller margin for discrepancy between refs. Either it’s 5 feet from a player, or it’s balls over.
That is just my 2 cents on how the rule should be changed, but regardless, someone needs to come up with a solution that can be agreed upon league-wide to solve this issue.
|
|
|
My say
Dec 14, 2010 15:31:07 GMT -6
Post by joemarotta on Dec 14, 2010 15:31:07 GMT -6
Just to clarify, my point above was that the step and a lunge rule is fine (I just gave it a number like 5 feet), the problem is allowing refs to use discrepancy when judging whether a throw is legit or not, just make it clear cut. Then if it's not legit, your captains should argue the call with the ref and the refs can collaborate in the event of human error.
|
|
|
My say
Dec 14, 2010 19:31:47 GMT -6
Post by Zigmister on Dec 14, 2010 19:31:47 GMT -6
The translation of the v.d.3.c rule is being taken out in the proposed rules.
And yes, a step and a lunge is about 5-6 feet, but it varies for every target. A smaller Target is going to have a smaller LAZ than a taller Target. Maybe we need a vitruvian man sketch.
|
|
|
My say
Dec 14, 2010 21:18:14 GMT -6
Post by sweeter9 on Dec 14, 2010 21:18:14 GMT -6
I think we average 6'3 as a team. Pretty much every throw is within a step or lunge of us.
|
|
|
My say
Dec 15, 2010 1:22:28 GMT -6
Post by stokesj on Dec 15, 2010 1:22:28 GMT -6
I've got a team of midgets so you've gotta get your throw reeeeeeeal close. Good luck with that
|
|