mtrip8
Junior Member
Posts: 62
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Post by mtrip8 on Apr 11, 2012 17:42:51 GMT -6
i would be fine with that. it would be a simple solution
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Post by vanerme3 on Apr 11, 2012 18:05:48 GMT -6
not a bad idea, but i still dont like the idea of using timeouts for personal shot clock gain. i feel if you're going to call a timeout, you need to be aware of the situation and not just do it to get out of a bad throw situation. i feel the shot clock shouldnt be so easy to circumvent.
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Post by hiller 87 on Apr 11, 2012 18:11:32 GMT -6
Yeah I agree with Van Ermen, if you can use a timeout to get out of a shot clock violation (for example, if I were to call timeout at 14 on the clock to bring it back down to 9 if my team wasn't paying attention) it seems like a cheap way to get out of getting called yourself on a shot clock violation.
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mtrip8
Junior Member
Posts: 62
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Post by mtrip8 on Apr 11, 2012 19:05:45 GMT -6
Yea that is a good point...so are we at where it would be the team that calls timeout has their shot clock stay where it is.
For the team who got timeout called against them i agree with what Spencer was getting at with the: 0-5 seconds results in a reset of 0. 6-10 results in a clock starting at 5. 11-14 left results in a clock set of 10.
That way it covers both the 15 second shot clock and the 10 second shot clock in the same rule and we dont have to write up separate rules for both shot clock situations
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Post by vanerme3 on Apr 11, 2012 19:14:14 GMT -6
that sounds good to me. that way a team can't be screwed over by a timeout (in reference to the shot clock) and a team can't benefit anything more than subs and strategy.
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Post by mccarthy55cmu on Apr 11, 2012 22:06:56 GMT -6
How did we get on the topic of taking seconds off the shot clock?!?!
I don't think any time should be taken off the shot clock in any sport. It doesn't happen in football or basketball where you can get a certain amount of time knocked off for calling a timeout. The time stays the same.
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Post by vanerme3 on Apr 12, 2012 7:10:12 GMT -6
We would drop down the shot clock for the team B (who didn't call the time out) because otherwise team A could call timeout when the shot clock for team B was at 13 and about to throw. Then team B gets sent all the way back to the baseline with only 2 seconds to get off a quality throw, which is likely either going to be completely useless or caught. If the shot clock goes down to ten, then they at least have a chance to make the throw they were going to make in the first place.
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cg
Full Member
Posts: 194
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Post by cg on Apr 12, 2012 7:17:03 GMT -6
I don't think any time should be taken off the shot clock in any sport. It doesn't happen in football or basketball where you can get a certain amount of time knocked off for calling a timeout. The time stays the same. In those sports you also have to have possession or a stoppage in play to call timeout. When was the last time you saw a team on defense call a TO in basketball as the play's going on? Also, when's the last time you've seen a game with two simultaneous and independent shot clocks? It's a unique issue; the kiddies will come up with something that works.
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Post by mccarthy55cmu on Apr 12, 2012 13:33:50 GMT -6
IT'S NOT BROKE, DON'T FIX IT! Just sayin...
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Post by Spencer Jardine - SVSU on Apr 16, 2012 6:38:32 GMT -6
I'm so effing happy we fixed this rule hahaha.
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