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Post by Dylan Fettig on Apr 9, 2013 8:29:00 GMT -6
This was already talked about in another thread but I am posting this just to make sure it gets put on the list for the Captain's meeting.
We should consider changing to a 10 second shot clock at all times during a game.
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Post by Spencer Jardine - SVSU on Apr 9, 2013 12:37:30 GMT -6
Gonna make some tired players and some sore arms....maybe we try it out at practices a few times? I think it could be good but we should test it out before we kill ourselves.
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cg
Full Member
Posts: 194
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Post by cg on Apr 9, 2013 16:08:54 GMT -6
I would venture to say that there are a number of teams who don't look as tired as they should be after games. Even the more active teams have some players who are absolutely beat and some players who look like they haven't done anything all game.
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Post by hiller 87 on Apr 9, 2013 21:18:54 GMT -6
I respectfully disagree. I think if you move it to a 10 clock, then when you get down to 5 players you should be on a 7 clock. Some of the biggest momentum swings revolve around the 10 count, and minimizing that would get rid of some strategies and momentum. Personally I'm 100% fine with leaving it at a 15 clock/10 clock, but I am against a 10 clock for the entirety of the game.
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Post by sibla8 on Apr 15, 2013 12:12:35 GMT -6
I don't think a 10 second shot clock would speed up the game at all. Instead, I'd think it would result in so many shot clock violations, that it would slow the game down even more and make some games nearly unwatchable. I understand people want to get rid of slow-playing, but I think it's entirely on those teams who do it to change. I'd rather not see the NCDA try to legislate it out of the game.
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Post by billehcam on Jul 21, 2013 23:04:57 GMT -6
A 10 second shot clock could get really hard and tiring during big tournaments like the beast and nationals and I think that would not increase the quality of the play
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Post by billehcam on Jul 21, 2013 23:21:36 GMT -6
A different problem with the shot clock as it stands is that the two people counting could be counting at different rates. Some teams have had players use a stop watch to shot clock but when a player is looking at a watch it is hard to keep track of when a team thre. Maybe instead of one shot clock per team we could have two km each side one to watch a stop watch and count while the other tells them when there was a legitimate throw and to reset the clock
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Post by Zigmister on Jul 23, 2013 8:19:00 GMT -6
A different problem with the shot clock as it stands is that the two people counting could be counting at different rates. Some teams have had players use a stop watch to shot clock but when a player is looking at a watch it is hard to keep track of when a team throws. Maybe instead of one shot clock per team we could have two on each side one to watch a stop watch and count while the other tells them when there was a legitimate throw and to reset the clock The best thing to lessen timekeeping inconsistency is to follow the guidelines presented in the Officiating Manual. Even if a Shot Clock Timekeeper has a great sense of time (and that's who you should place in the position), they are still required to use a timepiece as part of their defined equipment. It throws out the argument on inconsistent timing. The timekeeper is supposed to keep the timepiece at eye level and basically switch eyes back and forth every so often in order to keep consistent timing in the count. I've done this in game and it's really easy to keep track of both situations. More teams should use this mechanic. It works. Adding another person to the mix is technically within the rules (the time watcher would act as a Judge, the Reseter would probably be the Timekeeper), but not many have the ability to staff a dodgeball game with 3 people, let alone 6-8 officiating staff.
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Post by WKU-Perrone-76 on Jul 23, 2013 13:57:31 GMT -6
I found this nifty little app for the iphone called "Basketball Shot Clock 24 Free" itunes.apple.com/us/app/basketball-shot-clock-24-free/id510357933?mt=8" , you'll have to read the directions in the app store to learn how to work this app, but it would definitely be beneficial in our league. The app's default setting is to automatically count down from 24 (I guess that's some sort of basketball thing), but you can configure it to reset to whatever number you want. Once you set it's default to fifteen, all you have to do to restart the shot clock is to swipe your finger left on the screen and it'll automatically reset to fifteen and start the countdown again. Then whenever teams go down to a ten second clock it takes only a few seconds to reconfigure the default to ten seconds.
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